If you love to play your own designed gaming programme or to encourage such a concept, then you will be surprised. Remember Roblox, who willfully established their corporation in 2006? The company aims to provide a gaming platform where users can create their own and other users’ programmed games.
At that moment, it was a new concept when Roblox introduced multiplayer video games that dealt with vast genres. Initially, it was available on some limited platforms, but now it is on everything from Windows to Fire OS. Additionally, it was nominated for numerous honorary awards. So, let’s take a look and see the complete journey of Roblox.
How Roblox Became Popular: A Complete Journey
Roblox Corporation (currently worth $39 billion) was founded by David Baszucki and Erik Cassel. They launched Roblox in 2006 and got little exposure in 2010. Further, it was discussed on another supportive platform, emphasising its game-creation concept. Keeping with that, developers added their development suite called Roblox Studio Software.
Following this, a bunch of new users engaged and tried the vast range of tools required for customised game creation. Everything is decent except RPG games because, at that moment, Roblox is the only one offering RPGs and their in-house making. Additionally, they attached an earning model to the same.
Certainly, Roblox has its in-game currency. Roblox can be used for in-game accessory purchases. Well, each creation has a respective monetization model, like Adopt Me, the regular project quoted between $200 and $400 Roblox. However, premium users will get 1500–2000 Roblox of the same thing. Meanwhile, it is a good way to learn entrepreneurial skills.
Moreover, if we look at the percentile, the creators get 24.5% of the profit; the rest is for Roblox Studio Charge. Seeing that massive growth, Roblox decided to expand itself with a 123,000-square-foot headquarters. Similarly, Roblox made more enhancements and got closer to success. And, going through such instances, Roblox Corp. gained fame.
In a nutshell, some specific things made an ordinary startup into a big, giant corporation. So, for a quick look, just take a look below to see how Roblox became popular.
- Safe Platform, even for Kids
- Own-designed game creation
- Personalised Roblox Profile
- Exciting Roblox Gift Cards
- Opportunity to play and earn
As per the above measures, Roblox was established as a mega platform where they got millions of daily active users. Additionally, the platform got a record-breaking 500 million downloads. If you are a user who has not yet tried Roblox, just click on this download link to get it on your device. However, it is a direct link for Android users, but you can get the same on Windows, Xbox, and iOS through their respective stores.
We know Roblox Corporation has success, but that does not mean they are stopped. CEO David Baszucki has expressed his big plans. Specifically, except for the Roblox metaverse, the company is trying to innovate something more special, similar to its development suite. As of now, Roblox is working to establish its metaverse. Let’s see what the future holds.